My Projects

UnderGround

About the Project

This game was developed as part of the discipline “Introduction to Computing”. It consists of a 2D story based game made in Bitsy, where the player controls a worker and tries to find what is wrong with the Train he finds himself trapped in.


Technologies Used

  • Bitsy Color
  • Pixilart (Pixel Art)

Key Learnings

During the development, I learned all the basics of how a game works and the level of cooperation the whole team needs to have in order to make it work.

View Project on Itch.io ➤

GeeNine

About the Project

This project was developed as part of the “Project” discipline. It consists of a technological totem where people can discard their old phones and, in exchange, they receive discounts in stores.


Technologies Used

  • Arduino (program)
  • Arduino MEGA
  • LCD
  • Servomotor
  • RFID Reader

Key Learnings

During the development, I learned a great amount of coding for Arduino and how to use LCDs, servomotors and RFID readers. It was also great working alongside talented people and cooperating with them to make the project concept become true.

View Project Site ➤

Upcoming Projects

More exciting stuff is coming soon!